Corporate Fashion from Mutant Chronicles converted to Cyberpunk 2020

Corporate Fashion from Mutant Chronicles converted to Cyberpunk 2020

Author: Mockery

If you’re a corporate in Cyberpunk 2020, it seems as though your only clothing options are the generic “Businesswear” Fashion Modifier in the CP2020 rulebook, p. 68, or the more expensive “Tanaka Exec Line” from Chromebook 1, p. 63. Hell, even the techies have the “Masetto Tech Clothing” line (Chromebook 3, p. 7-9), so why should you be stuck with discount duds from the Men’s Fashion Warehouse?

So, I present these clothing conversions from Mutant Chronicles. I’m of two minds about Mutant Chronicles: on the one hand, it comes from the makers of Kult, one of the freakiest horror games I’ve ever had the pleasure of reading. On the other hand, it subscribes to the “big guns-bigger shoulderpads” mentality present in Warhammer 40K. Expecting nothing more than man-portable chainguns, I was quite surprised to find this little gem of corporate fashion nestled in between the mega-rifles and electrified claymores. Continue reading “Corporate Fashion from Mutant Chronicles converted to Cyberpunk 2020”

Wie funktioniert ein Taser?

Taser sind old-news in Cyberpunk 2020. Aber jetzt erreichen sie den Massenmarkt. US-Polizisten sind bereits damit ausger√ľstet.

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This entry shows a tough army soldier being tasered. He describes the experience at 3:40 of the video:

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Going to a (even legit) demonstration will become a lot of fun as soon as riot police is equipped with tasers…

The SONAR Scaning and Cartography System (SSCS)

The SONAR Scaning and Cartography System (SSCS)

The CyberPunk 2.0.2.0 DFW Node has a neat little piece of equipment you can find below. I would guess that it being briefcase sized is a bit huge. Think of it as a plug in for your PDA/’deck and it works out just fine with only 2.3 kg for a dedicated antenna. The antenna is connected over a wireless network.

New from Teletronics!
The SONAR Scaning and Cartography System (SSCS)
6500eb /8.3 kg

The SONAR Scaning and Cartography System (SSCS) provides you with priceless information and ads a new dimension to surveillence- literally! This briefcase sized scanner sends out its ultrahigh frequency sound waves and records their return, accurately mapping out a one-quarter mile radius area! No longer must you kick in a door and wonder what is behind it. You will know thanks to the experts at Teletronics.
This unit is self powered and comes with all the features you have come to expect from Teletronics. A three dimensional map is generated and stored in the onboard system. This can be viewed with the included monitor, or projected by any compatible holoprojector.
You may be asking how it can get better than this, but it does! Just set to SSCS where you want it and leave it over night. Thanks to its internal power supply it will run for a full twenty-four hours recording movement within its scanning range. Not only that, new technology has paved the path to more! By using input from cyperoptics or by manual input on the easy to use rendering panel, you can add color to the objects it records, making a full virtual construct.
If you can do without this, more power to you. But remember, privacy is a matter of the past. Get yours before you’re the only only left blind in the ‘hood.


Game terms: The SSCS stores information at a rate of 2 MU per hour. 20 MU are included onboard. An initial scan takes 1d10 minutes in a quiet area, 3d10 in noisey areas. The inital output is a “wire mesh” construction that can be rendered, taking an additional 1d6 minutes per minute of recording. Noise generators will negate the SSCS in the generator’s area of effect. The SSCS cannot be configured to eavesdrop. It does show the relative thickness and composition of objects- a solid metal door would be shown as a solid mass while a wooden door would show the air space between panels.

Clothing, Armor and Style for Cyberpunk 2020

Clothing, Armor and Style for Cyberpunk 2020

Author: Hound, taken with permission from: The BlackHammer CyberPunk Project

Memory Plastic Combat Suit (by SlamHound!)

When a specific electrical current is flowing it, this Combat Suit looks like a flight suit due to it’s composition of a memory ceramic/plastic polymer held together by cotton and kevlar-elastic. (SP 5 EV 0) When the power (supplied through several strip batteries in the lower back region) is turned off, the polymer reverts to its natural solid state (SP 27 EV 1). When the suit is first purchased it has to be “trained” or fitted by wearing the suit and putting your body though any possible movement you can think of. The suit learns your movements and shape and keeps the EV down. This means that if you try an unfitted suit or someone else’s suit you suffer an EV +3 and lose one off your MA. Continue reading “Clothing, Armor and Style for Cyberpunk 2020”

Discount Cyber Shop for Cyberpunk 2020

OCELOT’S DISCOUNT CYBER SHOP, v 1.0
Author: Gary Astleford, first posted to Mockery’s Cyberpunk 2020 Page

[This article deals with older/defect cyberware, which is on the other hand cheaper. Great for a gutterpunk / losers game or Characters short on money.]

Hey there, chombatta. Come on in, take a look around. I know, you’re used to the top-of-the-line, the creme de la creme, the chillest tech and the hottest cyb. That’s not what I deal in, though. That’s not my biz. I can give you what you want for as cheap as you want it, though it ain’t gonna run as good as the stuff you could get in that on-the-mall clinic. Then again, if you had the money for that place, you wouldn’t be here, would ya..?

ON DISCOUNT CYBERWARE

Cyberware’s expensive stuff, and if you want the Edge, you gotta be chipped in, wired up, and turned on. You think the world’s gonna stop just ’cause you can’t afford that orbital crystal cyberarm? I sell stuff made in third world nations by companies that no longer exist. Some of it’s military surplus. The rest of the stuff here got recalled a few years ago due to defects. Sure, none of the defects are TOO bad. Nothing you can’t live with. So what do you say? Continue reading “Discount Cyber Shop for Cyberpunk 2020”

New (Dis-)Advantages for Ocelots Character Generation System

New (Dis-)Advantages for Ocelots Character Generation System

Author: Hound, used with permission.

This article is based on Ocelots Character Generation System, to be found here.

Motorcycle: 1 SPs

Basic Bike

Good Motorcycle 2 SPs

Harley ThunderGod, Max Metal Bikes Continue reading “New (Dis-)Advantages for Ocelots Character Generation System”

Advertising Chipware in Cyberpunk 2020

ADVERTISING WITH CHIPWARE

BY GARY ASTLEFORD (OCELOT)

“Promises, large promises, is the soul of advertising… I cannot but propose it as a moral question to these masters of the public ear, whether they do not sometimes play too wantonly with our passions.”
– Samuel Johnson

All advertising, whether it lies in the field of business or politics, will carry success by continuity and regular uniformity of application.”
– Adolf Hitler

History

Chipware.

We all love it. We all use it. It’s a way of life, neh? Learn Japanese without taking a single class. Shoot that IMI like a real pro. Understand a simple topic such as, say, quantum physics by just chipping some MRAM into your chipware port.

Simple. Clean. Readily available. But not cheap. Oh, no, not cheap at all.

For lazy cyberpunks with few skill points to spare, chipware sockets and MRAM and APTR chips are a godsend. They allow someone to know the rudimentary knowledge of a topic or technique in a matter of days (for APTR), or in the case of MRAM, microseconds.

However, the costs of high level skill chips can be prohibitive to your average ‘punker off the street. The typical cyberpunk has to worry about rudimentary things, such as weapons, cyberware, fashionable clothes (armored or non-armored), cyberdecks and software, vehicles, and sleeping space. If he’s got a few euro left over, he’s buying a bag of nacho-flavored kibble and a beer in some seedy bar down town. Who’s got the cash for chipware? Continue reading “Advertising Chipware in Cyberpunk 2020”