Programming 107
|
Medusa |
CLASS: Anti-Personnel |
COST: 11,250eb |
STRENGTH: 5 |
MU: 7 |
PROGRAMMING: 258 |
DIFFICULTY: 43 |
FUNCTION(S): Anti-Personnel |
OPTION(S): Movement Ability, Recognition, Conversational Ability, Pseudo-Intellect, Contextural Icon |
COST MULTIPLIER: x25 (Anti-Personnel x25) |
ICON: A lovely young woman dressed in an elegant evening gown and the snakes that pose as her hair pulled back into a topknot. She speaks with a sultry voice, alluring the ‘runner to glance upon her magnificient beauty. |
DATA: This was truly an interesting program to put together. She does 8d6 points of damage to the ‘runner while turning him/her Icon into a stone statue that will remain in the matrix where it was frozen. |
Netmare |
CLASS: Anti-Personnel |
COST: 7,000eb |
STRENGTH: 6 |
MU: 4 |
PROGRAMMING: 168 |
DIFFICULTY: 28 |
FUNCTION(S): Anti-Personnel |
OPTION(S): Contextural Icon |
COST MULTIPLIER: x25 (Anti-Personnel x25) |
ICON: Whatever you’re afraid of, this program will construct an Icon to resemble that special someone or something that haunts your dreams. And in some cases, your every waking moment. |
DATA: Everyone is afraid of something. This program will search your psyche until it uncovers that special something that causes even the most stout of heart to cringe in fear. For us netrunners, this program can be particularly unsettling. It can cause us to fear interfacing with Ma Matrix. Personally, if I can’t feel the loving touch of Ma Matrix at least once per day, I get mighty cranky. Whomever has fallen victim to this program must make a roll: Difficulty vs. 20. If the roll is failed, the person is incapable of performing their so-called duty for 1d10 minutes. Once this period has passed, a second roll is made. If this roll is passed, the person can perform as normal. If the second rolled failed, there is a 50% chance that that person ain’t nothing more than a blabbering idiot on the floor for 6d10 minutes. Or that person will become extremely violent for 6d10 in an attempt to escape his/her fear. Oh look. Here comes Max-Tac to handle your little psychotic episode.Whenever the victim of this program comes across the situation/person/what-have-you he/she/it fears, he/she/it must make a roll: Difficulty vs. 20. If the roll is passed, the victim can perform the task at hand. If the roll failed, the victim cannot perform the task needed to be done until they recover: Difficulty vs. 25. Awww. Havin’ another psychotic episode? Here comes Max-Tac to deal with it permanently. |
Hydra of Domain |
CLASS: Anti-Personnel, Detection |
COST: 24,000eb |
STRENGTH: 5 |
MU: 8 |
PROGRAMMING: 288 |
DIFFICULTY: 48 |
FUNCTION(S): Anti-Personnel, Detection |
OPTION(S): Movement Ability, Auto Re-Rez, Endurance, Contextural Icon |
COST MULTIPLIER: x50 (Anti-Personnel x25, Detection x2) |
ICON: A contextural Icon of an enormous creature with five heads and a twin tail. |
DATA: This is a program that you don’t wanna be on the recieving end of. The program starts out with five heads and each auto re-rez causes a new head to grow. Example: the program starts with five head, then you hack one off. If the program re-rezzes, the original head and a new head will appear. Thus making a total of six heads. Each additional head after the fifth adds +1 to the program’s current STR. Six heads, STR: 6. Ten heads, STR: 10. There can only be a maximum of ten heads and a maximum STR of 10. Each attack against the netrunner will produce 1d6 per head. Oh my! That’s gonna leave a mark! |
Wyvern |
CLASS: Anti-Personnel, Detection |
COST: 22,500eb |
STRENGTH: 5 |
MU: 7 |
PROGRAMMING: 270 |
DIFFICULTY: 45 |
FUNCTION(S): Anti-Personnel, Detection |
OPTION(S): Memory, Endurance, Photorealistic Icon |
COST MULTIPLIER: x50 (Anti-Personnel x25, Detection x2) |
ICON: I took great pride and joy in creating this Icon. It is an adult wyvern. It looks as good as any tri-vid image you’re gonna find in the movie industry or generated on the Net. |
DATA: What can be said about such a magnificient creature? Noble and majestic. Arrogant, proud, and aloof. Lord of all they survey and master of what they keep their lairs. They will do 5d10 points of damage to the netrunner that disturbs its lair. |
Cloak of Invisibility |
CLASS: Stealth |
COST: 540eb |
STRENGTH: 4 |
MU: 4 |
PROGRAMMING: 162 |
DIFFICULTY: 27 |
FUNCTION(S): Stealth |
OPTION(S): Invisibility, Superrealistic Icon |
COST MULTIPLIER: x2 (Stealth x2) |
ICON: A cloak made of the finest cloth euro can buy. |
DATA: The best way to sneak around on the Net is not to let the enemy see ya. |