Programming 105: It Ain’t Over ’til the Fat Lady Sings! |
||
---|---|---|
Faceless Hunter | ||
CLASS: Anti-Personnel | COST: 15,250eb | |
STRENGTH: 8 | MU: 11 | |
PROGRAMMING: 366 | DIFFICULTY: 61 | |
FUNCTION(S): Anti-Personnel, Disguise | ||
OPTION(S): Movement Ability, Trace, Auto Re-Rezz, Recognition, Invisibility, Memory, Speed, Endurance, Pseudo-Intellect, Superrealistic icon | ||
COST MULTIPLIER: x25 (Anti-Personnel x25) | ||
ICON: A silver humanoid figure with no facial or sexual features to distinguish it. However, with its Disguise function it can assume the structure of any program or form of any netrunner it has come across in its past. | ||
DATA: Keep your friends close and your enemies closer. Unfortunately, with a Faceless Hunter after you, you’ll never know which is which. Continue reading “Programming 105: It Ain't Over 'til the Fat Lady Sings!” |
Category: cyberpunk2020
Abenteuer: Der verfluchte Koffer
Abenteuer: Der verfluchte Koffer
Autor: TheOzz
18.01.08, 16:47
Ist ein Szenario, welches ich gestern [17. Jan. 2008 – Die Redaktion] erfolgreich geleitet habe. (=> Erfolgreich: Spieler überlebt und Ziel erreicht.)
Einleitung
Night City: 3. Sept. 2020, 21 Uhr, ein beschissener Mittwoch, mit noch beschissenerem Wetter.
Die Stadt, die nie müde wird. Nie müde, dich zu ficken…
Dein Kopf beklagt sich noch über die Dosierung des Alks und der Designerdrogen vom gestrigem Tag. Der heftige Regen der rhythmisch gegen das verdreckte Fenster knallt ist auch nicht das Beste für deine Kopfschmerzen. Aber was zur Hölle hat dich Continue reading “Abenteuer: Der verfluchte Koffer”
Hello Kitty craze – the female 'punk no longer wears leather
Damn, wasn’t I in love with tough Molly Millions when I read William Gibsons Neuromancer for the first time. Implanted Mirrorshades, Rippers under the fingernails and tight leather pants… he defined the look of tough ladies for ages. But these days, a girl with crowd approval needs to be cute. Even if you are a cyberpunk. Especially, if you’re a cyberpunk!
But we from www.cyberpunk2020.de are well aware of the difficulties to brave a dangerous dystopian world and look cute while firing an fully automated shotgun at a gang of cybercrazed boosters. We gave you the Hello Kitty assault rifle, a Hello Kitty handgun, and more pink guns than you can shake a stick at. But we realize that a gun is not the only fashion statement the female punk can make. You ladies are usually very interested in your fingernails, so we can help you there.
If that’s overdoing for you, check out these Hello Kitty Contact Lenses – they really freak me out!
Depending on the change in your pocket, there is cheaper or more expensive transport available for you. As you can see, the Hello Kitty franchise keeps the girl punk covered: Look cute while being deadlier then Molly Millions ever was!
Defending CP2020
Many people think that Cyberpunk 2020 is outdated, because the game makes assumptions on the future that – meanwhile – have proven to be wrong.
That’s okay. Let them. They are right.
But: What can be done about that? There are three basic “roads” open to “revamp” or adjust Cyberpunk 2020 to keep it up with the pace of technology and society:
- Ignore the problem. Hey, to err is human. To ignore is divine. You can just say that Cyberpunk 2020 follows a timeline that may have been our own up until nineteen80something. But which went another way since then. This way you can just stick with the oversized mobile phones and the huge “computer in a suitcase” stuff from CP2020. Our world went iPod. CP2020 went Cyber. Deal with it – by not dealing with it.
- Revamp the system. This is the Cyb3rpunk way to go: Either redo the whole system (or use the HARDWIRED setting instead, which is less of a contradiction to our “real here and now”) or – if you don’t want to trash your ongoing CP2020 campaign – move the timeline ahead 5-10 years and use this “gap” to place historical events that explain the change in the setup (you can use the articles tagged “cyb3rpunk” on this website for inspiration).
- Use your imagination, dammit! “So a mobile phone costs over a hundred eb and still looks rather huge in CP2020? Well, players, of course you can have a sleek mobile phone for free from one of the corporations – but I thought we were playing CYBERPUNK here. And Edgerunners sure are paranoid, so they use “overexpensive” (and dead-ugly) mobile phones from a small manufacturer in some far-away land that doesn’t sell out its customers to the IRS and the LEDiv.” This third road is somewhat a mix of the 1st and 2nd way to handle “contradictions”. It’s not the most elegant (that would be totally revamping the setting) nor the most time-efficient (that would be to ignore everything), but it takes “the best of both worlds”. The only thing you have to do is take a fresh look at CP2020 tech and gear and make up explanations for seemingly (key word!) incorrect prices and stats. Memory Unit seem too small? “That’s 1 MU for Data PLUS the necessary encryption or license attachment”. Laptop computer seem too huge? “That’s because in 2020 you need extra powerful radio transmitters to cut through all the electronic smog”/”That’s including acid rain protection”/”That’s the model of the only independent manufacturer left in the ISA”/”That’s pimp style, because size DOES matter”.
Have fun!
Programming 104
Programming 104 |
||
---|---|---|
Hit Man | ||
CLASS: Anti-Personnel | COST: 10,500eb | |
STRENGTH: 8 | MU: 8 | |
FUNCTION(S): Anti-Personnel | ||
OPTION(S): Movement Ability, Recognition, Invisibility, Endurance, Superrealistic icon | ||
COST MULTIPLIER: x25 (Anti-Personnel x25) | ||
ICON: A well dressed gentleman in a black or navy blue suit, a white, gray, or baby blue dress shirt, a black tie and shoes, and a pair of mirrorshades. | ||
DATA: This program was an inspiration after a rogue hunter/bounty hunter tried to flatline me and my crew during a netrun to Afrikani. He was good, real good! But like Icebreaker says, “There is safety in numbers especially when the enemy doesn’t know when they’re there.” Hit Man can be programmed with the necessary data it needs to kill it’s intended target as well as containing a short message. It will attack from teh shadows of the ‘net and do 1d10 points of neural damage to the drekhead until it’s dispatched or the ‘runner is dispatched. Either way, someone or somethin’ is gonna die! |
Shark | |
---|---|
CLASS: Anti-Personnel | COST: 9,750eb |
STRENGTH: 4 | MU: 6 |
PROGRAMMING: 234 | DIFFICULTY: 39 Continue reading “Programming 104” |
Bizarre Nomad Cycle
Just when you think you have seen everything, including Hello Kitty Gun Designs, you find something really new, like this approach to a truly “all-terrain” motorcycle:
The info about the bike comes from this site, where it reads:
“You may not have room in your garage (or budget) for a dirt bike and a snowmobile and a four-wheeler. But what if one vehicle could take the place of all three? That´s the idea behind the Hyanide, a wild concept vehicle created by German designers Oliver Keller and Tillman Schlootz for the 2006 Michelin Challenge Design. This year´s competition showcased vehicles made especially for California´s diverse and often rugged topography. Named for its supposed resemblance to a crouching hyena, the Hyanide is designed to run on a flexible rubber tread that spans the machine´s entire underside. So if any part of the bottom is touching the ground, the Hyanide should be able to move, no matter how deep the quagmire, no matter how rough the terrain. (…)
Both the front and rear of the Hyanide rotate into a turn, which would give riders extra control while making sharp turns or climbing hills. To drive the vehicle, you´d steer with your hands as well as your feet, and you´d wear special shoes that snap onto the pedals, like on a racing bicycle. To turn left, for example, you´d push the right side of the handlebar forward, to point the front of the tread left-it´s the same motion as on a motorcycle. At the same time, however, you´d also push back on the right pedal, angling the rear of the tread into the turn. This action would twist the tread into a crescent shape and whip the Hyanide around a turn.
The Hyanide currently exists only as a one-fifth-scale model, and Schlootz and Keller have no plans to bring a production version to market. Keep your fingers crossed, though-Hyanide´s unique drivetrain impressed a lot of automotive-industry heavy hitters at the Challenge Design. Maybe one of them has an overcrowded garage.”
Thanks to the guys from the Battlelords of the Twenty-Third Century RPG Forum, who brought my attention to this gem.
Cyb3rpunk | Attitude STAYS everything
Attitude stays everything – dies gilt in der von Marken und Ersatzkulturen beherrschten Welt von 2035+ noch mehr als je zuvor. Jeder cyb3rpunk Charakter wählt einen Cult als seine persönliche Identifikationsbasis.
Jeder Spieler kann selbst bestimmen, wie stark seine Hingabe zu „seiner“ Szene ausgeprägt ist. Diese Hingabe wird in Form eines Rang (= REP innerhalb jener Szene) ausgedrückt und kann am Start 1 bis 3 Punkte betragen. Im Falle, dass der Spieler Continue reading “Cyb3rpunk | Attitude STAYS everything”
Predicting a Dark Future 2020
This Article on DMNews.com makes some educated guesses about changes to be expected for the year 2020. As might be expected, the picture the article paints is rather grim, even though the predictions are not made by a conspiracy theorist or neo-luddite, but a marketing man.
Here are some excerpts “for immediate use” with your Cyberpunk 2020, CyberGeneration and esp. Cyb3rpunk campaign:
“Auto tracking. Every car will be required to have a transponder, and automated highway readers will record all trips. The transponders will allow agencies to monitor driving habits and to issue electronic tickets for violations. The system will collect fees for using congested roads, replace parking meters and prevent undesirable people from driving in certain areas. For example, pedophiles will not be permitted to drive near schools. Driving with a malfunctioning transponder will be illegal. A black market will emerge in cars registered to “clean” or dead individuals.”
Can you say “new business ventures for fixers and techies”? I thought you could. Continue reading “Predicting a Dark Future 2020”
Cyb3rpunk | Crime Time
■ Geschwindigkeit ist alles. Mit dem Verbrechen hat sich auch die Strafverfolgung 2035+ radikal verändert. Neueste statistische Erhebungen zeigen, dass die Chance, einen Verbrecher zu stellen und dingfest zu machen bzw. ihn zu neutralisieren mit zunehmender zeitlicher Distanz zur Tat kontinuierlich abnimmt. Und das weitaus drastischer, als man im Angesicht des betriebenen Aufwandes betreffs Zentralregistratur und Überwachung des öffentlichen Raumes erwarten dürfte.
■ Fade to black. Der Grund für den oben geschilderten Effekt ist sehr einfach: Wer ein schweres Verbrechen in irgend einer Art von überwachter Zone begangen hat, weiß heutzutage einfach, dass er sich irgendwann in den Maschen des Systems verfangen wird. Er weiß nicht erst seitdem er CSI gesehen hat, dass er in jedem Fall DNA-Partikel am Tatort hinterlassen oder einen kleinen Fehler zwangsläufig begehen MUSS. Und dass er dann am Arsch ist, weil die modernen Erfassungs- und AI-gestützten Analysemittel einfach so gut wie nichts mehr übersehen (sofern diese sich für ihn und sein Verbrechen interessieren, heißt das). Folglich wird ein Straftäter oder cyb3rpunk, der z.B. einen Wachmann niedergeschossen hat, ALLES daran setzen, zu verschwinden und seine komplette Identität zu ändern. Diese Bemühungen sind es dann, welche die Chance der Ergreifung mit wachsender zeitlicher Distanz zum Verbrechen immer weiter minimieren, trotzdem die Zentralregistratur den Verbrecher auch in 100 Jahren noch automatisch anhand der einmal erfassten Samples identifizieren würde. Hinzu kommt, dass ein Verbrecher, der sich aus welchen Gründen auch immer keine neue Identität oder ein komplettes Untertauchen erlauben kann, sich jeder Verhaftung mit extremsten Mitteln zu widersetzen versuchen wird – weil er WEISS; dass er bei einer genauen Identifizierung mit seinen früheren Verbrechen in Verbindung gebracht werden wird. Continue reading “Cyb3rpunk | Crime Time”
Updates auf anderen deutschen Cyberpunk 2020 Seiten
Ich habe unter dem Titel “Wie konnte mir die nie auffallen?” über die Seite von Alex Henkel geschrieben. In den Kommentaren meldet sich Alex zurück: Seine Seite ist wieder aktiv! Er hat neue Nanoware, Software und einige seiner NPCs überarbeitet. Und danke Alex: Es ist sehr schmeichelhaft zu hören, dass ihr wegen des Site-Newsletters wieder spielt!!! Ich hoffe für uns alle, dass eure Kreativität gleich zu neuem Material führt.
Den Newsletter kann man beziehen, indem man eine Mail an Update_KarstensCP2020-subscribe@yahoogroups.com schickt. Inhalt und Subject der Mail sind egal.
Der Rest in Kürze:
- Raben-AAS bringt zwar seinen Cyb3rpunk-Content auch hier, aber durch sein Shadowrun-Berlin Material bleibt sein Blog auch für die Leser hier dennoch lesenswert.
- Steelrain hat sich auf die faule Haut gelegt und spielt höchstens noch Pendragon. Nix neues von dort – leider. Dabei war er in Plön dabei und hat mich zum Cyberpunk-Leiten genötigt!
- Die CPC ist hochgradig aktiv, aber nicht spielsystembezogen. Also abchecken, ne gute Idee für Equipment/Location/Abenteuer/Background gibts dort eigentlich immer.
- Auch das Doktorsblog ist es immer wert, im Newsreader zu bleiben. Aber wie CPC vor allem als Hintergrundmaterial brauchbar.