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PillBoyz – A Cyberpunk 2020 Gang

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PillBoyz

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

These poor suckers are sooo… outta their league. They are under heavy fire from the Night Stalkers and are being pushed right into BloodRazor turf. The gang was dealt a serious blow when the Night Stalkers grenaded the top leadership (hence the low threat rating). It is only a matter of time till these dorpers cease to exist.

Threat Level:D Threat Code:E3D
Tag: Green And Red Pill
Colors: Cheap Synth-leather Jacket with Pill on back
Average Member: Int 4, Ref 5, Tech 5, CL 6, Attr 4, MA 5, Body 5, Luck 3, Emp 5
Skills: Locate Drug 5, Stealth 3, Brawl 6, Handgun 2, SMG 3.
Cyberware: None.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 9:54 pm

The Mortuary Crew – A Cyberpunk 2020 Gang

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The Mortuary Crew

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

Another band worshiping Chomer Gang. These gatos follow the Chromatic/Death band Mortuary. These are some tough fuckers. Heavily armed and always ready for a fight. Their membership in NightCity is small thankfully, However they always travel in numbers. They claim the Ripper Club in the CZ as home and control a six block area around it. The mortuary crew along with the Sinners And Saints have formed a pack to take down the Blackhearts, and violent episodes are already erupting.

Threat Level:B Threat Code:B3B
Tag: MC in Blue paint
Colors: Mortuaries Truama Team T(Eviserate).
Average Member: Int 4, Ref 8, Tech 5, CL 8, Attr 4, MA 6, Body 7, Luck 6, Emp 5
Skills: Handgun 7, Melee 7, Locate Party 4, Intimidate 6, Brawl 8.
Cyberware: Mostly optics with that visible tech look.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 9:45 pm

Knights – A Cyberpunk 2020 Gang

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Knights

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

When the Knights first hit the streets everyone was happy…yet another Guardian Gang to play with thought the boosters: We are saved thought the Civies, then came reality for both, the Knights though they claim turf and keep it protected, they do so because they want exclusive Party rights to the area. Thats right a Guardian/Party Gang for the New Age. Aside from their tenacity for “drink and skirt”, and their iron grip on gang activity in their home turf, there is little of interest to say of this gang.

Threat Level:B Threat Code:B3B
Tag: Black “K” on a Keg
Colors: Grey bandanas around head.
Average Member: Int 6, Ref 7, Tech 6, Attr 5, Cool 6, Bod 8, MA 5, Emp 6.
Skills: Intimidate 5, Brawl 7, Melee 6, Handgun 7, SMG 4, Locate Party 7, Awareness 6.
Cyberware: Varies, almost all have some cyberware, but usually NO Bio-Wares.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 9:42 pm

The Hood – A Cyberpunk 2020 Gang

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The Hood

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

A Guardian Gang devoted to protecting the Combat Zone innocent, the Hood. In the tradition of the Blood, the Crip, and the Folk these boys have branched out to all the major cities and even small town America. They attempt to root out and kill the most violent gangs and individuals in an area and keep them out. They spend most of their time killing known rapists, murders and thieves. Membership in this gang consists mostly of ex-cops, ex-corporate solos, and hardened CZ vets. They are ruled by a seven member council that dictates gang policy. So far no gang in NightCity has paid them much mind, however the newly elected leadership is beginning a more aggressive anti-gang campaign. Violent conflict is imminent so watch your back chombatta.

Threat Level:C Threat Code:C3B
Tag: X over other gangs tag and HooD
Colors: Green and White “Cammos”.
Average Member: Int 7, Ref 7, Tech 5, CL 5, Attr 5, MA 7, Body 7, Luck 4, Emp 6
Skills: Handgun 6, Streetwise 7, Authority 1, Intimidate 4, Brawl 6, Stealth 6.
Cyberware: None.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 9:39 pm

Freaks and Fools – A Cyberpunk 2020 Gang

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Freaks and Fools

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

By far the weirdest gang in all of NightCity. These posers are truly unique, members are either sculpted to look like old flat-vid horror characters, or exotics. Their only turf is the sewers and tunnels beneath the city, and they are very good at finding their way through these. Most members are armed only with melee weapons or implants (machetes: Jasons, Rippers: Freddies, Kitchen knives: Michaels, etc…). The gangs actual activities are a mystery, however one thing is known they are all cannibals (CHUDs). Their leader is known as Garou and is sculpted to look like a Werewolf.

Threat Level:C Threat Code:B3C
Tag: Human Entrails draped over something.
Colors: Red/Brown Tabard
Average Member: Int 5, Ref 5-9, Tech 4, CL 6, Attr 2, MA 8, Body 7, Luck 6, Emp 2
Skills: Melee 9, Brawl 8, Intimidate 6, Tunnel Nav 6, Act 5, Stealth 6.
Cyberware: Varies usually an Exotic package and/or cyber weapons.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 9:35 pm

FIXers – A Cyberpunk 2020 Gang

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FIXers

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

As Dorpher gangs go these gatos are cutting new territory. FIXers are more like a dealer gang than a standard Dorpher gang. They are the people to go to for any drug you need (it is even said that if you want real pot they can get it). If you got the cred chombatta they got the fix. They do not generally pack heavy heat, but can call on the big guns in a moment. Read the rest of this entry »

Written by cyberpunk2020

July 8th, 2007 at 9:31 pm

Night Stalkers – A Cyberpunk 2020 Gang

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Night Stalkers

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

The Night Stalkers are in a long time war with the PillBoyz over turf. The PillBoyz were almost decimated when the Night Stalkers got ahold of 3 cases of frag grenades(and went megaviolent). The Night Stalkers have often assisted the fixer Bangkok (at the Digimatrix club), for reasons unknown. They will do anything for him, and in return he keeps them well informed, and well armed. Their turf lies just outside BloodRazor stomping grounds, and this war with the PillBoyz threatens to spill over into very unfriendly territory. All members of this gang carry Xenotech Holdout Shot-Pistols. These gangers are wary of edge runners unless they are introduced to them by Bangkok. If you know Bangkok you are safe in Stalker Turf.

Threat Level:B Threat Code:B2C
Tag: Large N
Colors: Spiked Dog Collar
Average Member: Int 5, Ref 7, Tech 5, CL 7, Attr 5, MA 6, Body 7, Luck 3, Emp 6
Skills: Melee 7, Handgun 6, Rifle 4, Brawl 5, Athletics 5, Stealth 6.
Cyberware: Cyber limbs and Cyber facial remounts are most popular.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 2:43 am

The Flying Dragons – A Cyberpunk 2020 Gang

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The Flying Dragons

a gang for Cyberpunk 2020 by Lucifer (lucifer@tpom.cts.com)

The Dragons are a Vietnamese juvegang which prowls the maglev system. Also called the Flying Dragons, they wear headbands, supposedly dyed red with the blood of their victims; this is true, and you can smell the rotting blood if you get too close to them. Age runs from ten to twenty; all are vicious and proficient with their chosen weapon, which ranges from butterfly knives (1D6+1 AP) and homemade ribbon whips to the occasional Brighter Suns zap glove (see below for both). They are not street punks, but middle-class corpzoner brats out for a wild time and a bit of the old ultra-violence. They range from the misfit F-student to the valedictorian, but all are bright, rebellious, and have plenty of their own money to spend. Fanatic, violent, and all-around scary, and they run in groups of 10 to 15.

Dragons skulk on the A-Line, since they want to avoid mixing it with the junior yakuza or Tongs on the south C-Line. Most board at the 6th Street Station and run the strip between it and City Center. They avoid the Plaza Loop during the day, when it’s full of Transit Cops, corpzoners, and private security, but they rule it after 9 pm. Fear of Tongs and TC’s steer them clear of the Transit Center, and they never run the Westbrook Line. Read the rest of this entry »

Written by cyberpunk2020

July 8th, 2007 at 2:15 am

The Corsicans – A Cyberpunk 2020 Gang

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The Corsicans

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

The first (and hopefully) only Dueling Gang in existence. These Gatos are unique in their structure, once a month the lieutenants break out the Bogardin SportsMan Pistols and Duel with them to decide who will lead. Every Member of the gang carries these unusual weapons, and they use them in an attempt to “Duel” with other gangs, or as a way to assassinate enemies. This gangs appearance on the streets of NightCity is a bit odd, as they were exclusively an Italian gang until recently. They have already begun a quest to fight as many members of the Warrior Heart as they can, rumor suggests that they see the WH as “Uncivilized Warriors, and they will be Tamed”.

Threat Level:C Threat Code:C2C
Tag: En Garde spray painted in Blue
Colors: Bogardin SportsMan Pistols
Average Member: Int 8, Ref 7, Tech 5, Attr 6, Cool 8, Bod 6, MA 6, Emp 5.
Skills: Intimidate 5, Brawl 3, Melee 4, Handgun 8, Fence 4, Stealth 5, Athletics 4.
Cyberware: None, it is forbidden.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 2:11 am

C.O.'s – A Cyberpunk 2020 Gang

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C.O.’s

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

This Gang is only interested in a little of the old Ultra Violence, some of the ever popular In and Out, and of course some B&E to pay the bills. These guys are a group of verifiable psychos. They live for their work and hang in many odd locations around the city (preferring Milk Bars) their turf lies all over the city and they have a nasty tendency to speak in flowing (and somewhat confusing) old English, complete with accent.

Threat Level:C Threat Code:C4C
Tag: tag_co.gif
Colors: all white suits and canes
Average Member: Int 6, Ref 6, Tech 4, CL 7, Attr 5, MA 6, Body 5, Luck 5, Emp 3
Skills: Brawl 5, melee 6,handgun 6, Awareness 5, rifle 4,intimidate 5. find drug 7.
Cyberware: usually optics and the occasional cyberlimb.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Written by cyberpunk2020

July 8th, 2007 at 1:34 am