Brothers Of Metal – A Cyberpunk 2020 Gang

Brothers Of Metal

Author: Ghostlord <> of “The Cyberpunk Revolution” (no link, site long gone).

The Brothers Of Metal wear Leather, jeans and not Cracker Jack clothes… They fight for the Metal and for Heavy Metal. “GODS OF WAR, I CALL YOU, MY SWORD IS BY MY SIDE. I SEEK A LIFE OF HONOR, FREE FROM ALL FALSE PRIDE. I WILL CRACK THE WHIP WITH A BOLD MIGHTY HAIL. COVER ME WITH DEATH IF I SHOULD EVER FAIL. GLORY, MAJESTY, UNITY… HAIL, HAIL, HAIL” says the leader of The Brothers Of Metal. So they are here only for that and they’ll always be fighting the world for all those who believe! Don’t forget that when you talk to the leader to call him….The King Of Metal. (game note: This gang is a cross between a Chromer and a combat gang)

Threat Level:B Threat Code:B1C
Tag: tag_bom.gif
Colors: Leather Clothes with Manowar Patch on Them.
Average Member: Int 9, Ref 7, Tech 5, Attr 7, Cool 6, Bod 8, MA 8, Emp 6 Luck 9.
Skills: Awareness 10, Brawl 8, Melee 8, Handgun 6, SMG 7, Locate Party 7, Streetwise 7, Willpower 4.
Cyberware: Varies, They all have minimum of 3 cyberware…+ a VibroSword.

Submitted by Trevor

Blood Hawks – A Cyberpunk 2020 Gang

Blood Hawks

Author: Ghostlord <> of “The Cyberpunk Revolution” (no link, site long gone).

This Combat MA gang formed when three competing dojos were destroyed by tong heavies in little china. The groups banded together to form a protection gang but with all the in-fighting and rivalries after a year the new leadership (known only as the Tri-force) reformed the gang into a truly effective combat gang and into it newer more violent self.

Threat Level:A Threat Code:A5C
Tag: Bloodhawk
Colors: Gi pants (rank by color)
Average Member: Int 5, Ref 8, Tech 6, CL 8, Attr 4, MA 7, Body 6, Luck 5, Emp 7
Skills: MA (either Ishin-ryu, Crane Kung-Fu or Thai Kick Boxing) 6, Handgun 3, stealth 5, Awareness 6, dodge 6, streetwise 5. intimidate 6.
Cyberware: varies.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Blackhearts – A Cyberpunk 2020 Gang


Author: Ghostlord <> of The Cyberpunk Revolution (no link, site long gone).

This Booster gang migrated up from LA and have made a name for themselves in the Northwest CZ, by destroying and taking over the turf of the Maskerade (A Chromer gang). Continue reading “Blackhearts – A Cyberpunk 2020 Gang”

Blackhands Bruisers – A Cyberpunk 2020 Gang

Blackhands Bruisers – a Cyberpunk 2020 gang

Author: Ghostlord <> of The Cyberpunk Revolution (no link, the site is long gone…)
This Combat/Poser gang has been around for 2 years (amazingly). The members of this gang sculpt themselves to look as much like their image of Morgan Blackhand as possible. Most are border-line psychos who believe that by looking like their idol they will become their idol. Continue reading “Blackhands Bruisers – A Cyberpunk 2020 Gang”

187 – A Cyberpunk 2020 Gang


Author: Ghostlord <> of The Cyberpunk Revolution (no link, the site is long gone…)

187 the California penal code for murder, and this gang takes their name seriously. Membership is gained by violently murdering someone very close to the initiate. Violence is a way of life for this gang, it is their mission. The highest ranking members of this gang are virtual serial killers and mass murders. The gang has been the target of the NCPD for years, but no cop has ever cracked it. Each member has a subdermal kill display, and numbers are closely monitored. The Triumvirate leadership of 187 consists of Gasey, Gein, and Dalhmer (all of which have 100-210 kills).

Threat Level:B Threat Code:A2B


Colors: Red bandannas around right wrist.
Average Member: Int 7, Ref 8, Tech 5, Attr 5, Cool 8, Bod 7, MA 7, Emp 3.
Skills: Intimidate 7, Brawl 7, Melee 6, Handgun 7, SMG 8, Stealth 5 Athletics 4.
Cyberware: Mostly built in weapons, kill displays.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Parteizentrale – Eine Gang für Cyberpunk 2020


Autor: Cord Gudegast <>
mit freundlicher Genehmigung von Steelrain’s Cyberpunk Page


Die Parteizentrale ist eine Nazi-Hate-Gang, die sich stark an den “Idealen” der deutschen Nazi-Zeit orientiert. Dazu gehört, daß ihr Gebiet in der Combat-Zone Night Citys mit straffer Hand organisiert ist. Es gibt dort keinerlei Kriminalität, aber auch keine Angehörigen anderer ethnischer und politischer Gruppen außer Weißen. Continue reading “Parteizentrale – Eine Gang für Cyberpunk 2020”

More Gangs for Cyberpunk 2020

New Gangs

Author: Mark <>

The Rednecks

Tag: The Confederate flag with two rifles crossed on it.

Colors: Red handkerchief on their necks, sometimes jeans and cowboy hats.

Allied: no one.

Enemy: every gang like the Flying Dragons. They want to wipe out every stranger from their territories.

Cyberware: Usually some of them have Cop. for vehicles, and few have cyberlimbs.
Threat level: B

A large group of rude american guys, their chief is a man named Uncle Biff. They are rather peaceful if you don’t mess with them. This means avoiding to cross their territory without invitation and annoying them while they’re fighting their enemies. They have not powerful weapons, just shotguns, revolvers, carbines and few automatic rifles (mainly old weapons), besides molotov bombs. Instead they have good vehicles (trucks, motorcycles, pickups…), all with their simbol on it. In this Gang there are also few Solos (Biff’s bodyguards, with hats and coats, very good with revolvers) and some Poser (that look like Elvis), and they’re accepted and considered members.

Stats: Average Redneck.
Awareness 3, Basic Tech 4, Rifles 6, Handguns 4, Streetwise 2, Driving Vehicles 5, Intimidate 3, Brawl 3.

Stats: Mountain Man (some are big and stupid).
Awareness 3, Rifles 5, Handguns 3, Streetwise 2, Driving Vehicles 2, Intimidate 4, Brawl 6, Melee 5. Continue reading “More Gangs for Cyberpunk 2020”

The Throwbacks – A Cyberpunk 2020 Gang

The Throwbacks

Author: John (“Thud”) Gardner <>

This is an exotic gang that goes in for the “Neanderthal” and “Cro-Magnon” look, and pays for the biosculpt jobs that re-make their features so.

Their favored weapons include clubs and spears, and their cyberware tends to be pretty minimal – if there is any, it’s usually internal and not visible.

However, muscle graft jobs are often desirable, and their mode of dress usually involves artificial animal skins, although the higher-ups in the gang are either able to afford real skin or have gone out and caught their own (sometimes from the local zoo).

They are fond of doing the occasional intimidation of passersby for cash, and their tendency to behave according to the popular stereotypes of “cavemen” doesn’t improve their popularity with the locals (not to mention the police!).

Average Member: Int 5, Ref 8, Tech 2, CL 7, Attr 4, MA 7, Body 9, Luck 5, Emp 4

Skills: Melee 6, Athletics 5, Awareness 6, Intimidate 5, Strength Feat 3, Endurance 4, Hide/Evade 3, Shadow/Track 3, Wilderness Survival 2. Some of the gang higher-ups carry bows, having an Archery skill of 3. However, their bows tend to be crude hand-made models, and thus have a WA of -2.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.