Social Consequences of Technology in a Cyberpunk World

Social Consequences of Technology in a Cyberpunk World

These were developed somewhere as possible themes for use in cyberpunk writing. I post them here, because I think them useful for writing an adventure.

  • Obsolescence. Job replacement. No accountants, secretaries, computer programmers. Everything replaced by hardware and software. Some discussion about who and what and to which degree. What is overall impact? Everyone find new jobs or does the software replacement overrun everything, leaving socialism the only option? Worth a lot of discussion. What does the general population do if not work? There is a big area here for explanation. Player Piano. Continue reading “Social Consequences of Technology in a Cyberpunk World”

Interview with Constance Penley and Andrew Ross, Editors of Technoculture

INTERVIEWS BY ROBIN MOORE

Constance Penley and Andrew Ross
Editors of Technoculture

I talked with Constance Penley and Andrew Ross separately, in the virtual space of the telephone. It was decidedly low-tech, recorded with a $3 suction-cup microphone from Radio Shack; transcribed longhand; Macintoshed; edited via transcontinental fax.

Penley was charming and soft-spoken. Read her with a southern accent. Widely known for her many books on film and feminism, including Close Encounters: Film, Feminism and Science Fiction, she is an editor of Camera Obscura, the nation’s snappiest film/feminism journal. Her favorite TV shows are Roseanne, and Northern Lights, and she dreams of one day having a show about university cultural critics, to be titled Ivory Towers. She currently teaches at UC Santa Barbara. Continue reading “Interview with Constance Penley and Andrew Ross, Editors of Technoculture”

DYSTOPIA – Life in the dark future

DYSTOPIA

Author: Ellie Bulin <buline@hotmail.com>
Used with permission.

Environment

The year is 2026. The city is Portland. The country is the Incorporated States of America or the ISA. The United States of America no longer exists it was taken over by the corporations earlier in the century. The corporations became the fourth branch of government. There is still a president, and Congress, but they are more figurative than they are powerful.
The once mighty American dollar has been replaced with a multinational currency called the eurodollar. It can be used throughout North America and Europe. You can not travel as easily as you once did. The ISA has put heavy restrictions on travel to foreign countries, making it almost impossible to leave the country. Continue reading “DYSTOPIA – Life in the dark future”

Bad Japanese Words

Bad Japanese Words

Author: Logan Graves logan1@shore.intercom.net

[digg=http://digg.com/gaming_news/Bad_Japanese_Words_2]Taken with permission from: The
Big Knobi Klub, a great Shadowrun site

Okay, here’s the long promised Japanese slanguage file.

First, some notes:

  1. I copied this off a Japanese Language-soft, so any errors in fact, tact, or syntax are now your problem.
  2. The words & phrases contained in this file are anglicized into an approximation of speech & are not standardized Japanese translations, however, they will correctly convey your meaning when spoken.
  3. My display-link didn’t support all the lang-soft’s fonts, so treat “ä ë ï ö ü & ÿ” as long vowels.
  4. This text is a bit revealing about the Japanese and their views on the rest of the (non-Japanese) world. If it offends your delicate sensibilities, don’t read it, clavie!
  5. When the slang expression has multiple Japanese translations, the phrases are listed from most polite to least polite! Continue reading “Bad Japanese Words”

The Saloon – A Cyberpunk 2020 Bar

The Saloon Bar

a location for Cyberpunk 2020 by Kristian de Valle (kris@cxa.com.au)

Prop. J.C. Ferreras
Staff: Jenny, Carly & Michelle. Ed on bar sometimes

We serve Wendy beer (straight from Minnesota), heavy, light, all spirits (no fancy orbital shit or designer crap), and the only cocktail we make is the Apache Warpath. Milk is served without a second glance. Sometimes there’s pretzels on the bench if Ferreras is paid well after a job.

The jukebox in the corner has been there as long as anyone can remember. It plays the Highwaymen, Waylon Jennings, Hank Williams, Willie Nelson. The most recent disk is Bon Jovi’s Young Guns sound-track. ‘I’m a cowboy, on the steel horse I ride’ Nobody knows who Bon Jovi is. It still eats American dimes and quarters. Continue reading “The Saloon – A Cyberpunk 2020 Bar”

The Gaslamp District

The Gaslamp District

a new section of Night City by Gary Astleford (ocelot@connectnet.com)

HISTORY

The Gaslamp District was pieced together before the collapse by residents searching for the quaint history of other nearby cities. Older, decaying buildings were renovated and streetlights were replaced with working gaslamps (hence the name). After the collapse, the buildings fell into decay again. The area’s proximity to the Combat Zone lead to several turf wars between rival gangs. Continue reading “The Gaslamp District”

The 'Cybered Arms' – A Cyberpunk 2020 Bar/Club

The ‘Cybered Arms’

Author: unknown

On the corner of 2nd and Zelazny in Little Italy, there sits an oblong-shaped establishment which fronts the street and backs onto a dingy alleyway. Next door is a Garage which seems to be in the throes of restoration, the roller door kept securely locked and closed, with chickenwire keeping the upper windows safe.A dataterm on the opposite corner is scarred and looks like a model from down South N.C. way, the hood battered and the sides scarred by gunfire. Long scrape marks in the tarmac of the street slide all the way up to the front of bar, stopping roughly a meter away.

The frontage of this bar is brutal. Once an ailing ‘theme’ bar covered in flashy chrome trimmings and neon, it changed ownership eighteen months ago and the inner and outer facade have changed dramatically. Great slabs of sheet steel lie riveted across the once-wide front windows with three-inch slits bisecting them horizontally, looking remarkably like gun ports. These sheets are scorched and dinted, yet are holding. The surrounding brickwork is blackened and paint is blistered.

The front doors are twin tinted Lexan swinging doors, opening to a small antechamber with matching untinted doors two meters away, and from here one is able to see into the bar itself. Continue reading “The 'Cybered Arms' – A Cyberpunk 2020 Bar/Club”