The Western Stars – A Cyberpunk 2020 Posergang

The Western Stars

Author: Ocelot (ocelot@connectnet.com)

WESTERN STARS POSER GANG

(Poser/Combat Gang with Nostalgia tendencies, circa 2020)

[Mockery’s Note: This gang is loosely based on the Western Stars posergang mentioned briefly in the Night City Sourcebook. Gary went apeshit one day, and here are the results. He says he only has about twenty more gangs to go … ]

Gang Name: Western Stars
Members: @ 85+
Threat Level: D
Threat Code: B3C (*)
Average Member’s Age: 21 years old
Gang Age: 9 years old
Controlled Turf: Several blocks in Night City’s upper west side
Expansion: Some controlled areas of South Night City

(*: The Night City Sourcebook lists the Western Stars’ armor code as a D. Though it is true that they use light armor when they use armor at all, I feel that a D rating is much too low in regards to this extrapolation of the gang and its activities, so I’ve raised it to a C. However, about 25% of the gang (purists, mostly) use little, if any, armor, and the D rating applies to them more than anyone else.) Continue reading “The Western Stars – A Cyberpunk 2020 Posergang”

TPS – A Cyberpunk 2020 Gang

TPS

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

TPS: Two Party System, is a loser party gang. All members are borderline dorphers and the gang claims no turf. They only barely resemble a real gang, consisting mostly of college dropouts and losers who couldn’t cut it anywhere else. They are nomadic and avoid all other gangs. They are usually found trying to get into some club or other, or trying to find a real party. They real unfortunate fact about this gang is: they will always be around in some form or other.

Threat Level:D Threat Code:E4D
Tag: TPS
Colors: BlueJean Jackets with gold studs.
Average Member: Int 6, Ref 6, Tech 6, CL 5, Attr 7, MA 6, Body 6, Luck 5, Emp 5
Skills: Locate Party 7, Persuasion 4, Locate Drug 3, Brawl 4, Melee 4.
Cyberware: None

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Sweethearts – A Cyberpunk 2020 Gang

Sweethearts

Author: Lucifer (lucifer@tpom.cts.com)

The Sweethearts are a gang of bully bitches who hang in Little Italy. Leather, pheromone perfume, chain mail, buckles, cartridge belts, chains and spikes and studs and lipstick, lace and fishnet hose. Spiked collars, barbed and poisoned rings, monoknives. Ivory-handled straight razors. Butch and baby-doll leather-and-lace looks. Mostly bilingual, anglo-european, and anglo-afro-american, refusing membership to pure blacks, whites, Russians, Hispanics, and Asians, though they do maintain an uneasy truce with the Vietnamese gangs whose turf is further west, and are on almost cordial terms with the Dragons.

INT 5 REF 7 TECH 5 COOL 7 ATTR 6 LUCK 6 MA 8 BOD 6 EMP 6
Wardrobe & Style +2 Intimidate +3 Streetwise +3 Awareness +3 Hide/Evade +2 Shadow/Track +3 Athletics +2 Dodge/Escape +2 Handgun +1 Tae Kwon Do +4 Melee +3 Bilingual (English, various) +10
Tae Kwon Do bonuses are Strike/Kick +3, Block/Sweep +2, Dodge +1. Typical weapons are brass knuckles (1d6+2), straight razors (1d6-1 AP), barbed rings (1d6/2 AP + 4d6 poison, 1/2 d. with BOD save), and some handguns, usually cheap plastic 9mm (2d6+1, 2 ROF, 8 clip, UR).

Armor varies, but is generally spiked knee/elbow pads, SP 10, +2 to strike/kick damage (AP), worn with light to no armor (some leather), SP 1-4, and occasional chainmail of SP 10, torso only.

Credsticks @ 1d10 x 10 Euro. Will strike at an opponent’s exposed face and hands with poisoned rings, and will only attack with odds of 3-1 or better.

These ladies are great to drop on a player as an unexpected romantic harassment, or as a slap to sexist PC’s, as the Sweeties cluster around a good (or bad) looking character and pester him (“Hey, baby!”). They also work as a variation on the old, “one of them is an important corporate’s daughter” routine.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

PillBoyz – A Cyberpunk 2020 Gang

PillBoyz

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

These poor suckers are sooo… outta their league. They are under heavy fire from the Night Stalkers and are being pushed right into BloodRazor turf. The gang was dealt a serious blow when the Night Stalkers grenaded the top leadership (hence the low threat rating). It is only a matter of time till these dorpers cease to exist.

Threat Level:D Threat Code:E3D
Tag: Green And Red Pill
Colors: Cheap Synth-leather Jacket with Pill on back
Average Member: Int 4, Ref 5, Tech 5, CL 6, Attr 4, MA 5, Body 5, Luck 3, Emp 5
Skills: Locate Drug 5, Stealth 3, Brawl 6, Handgun 2, SMG 3.
Cyberware: None.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

The Mortuary Crew – A Cyberpunk 2020 Gang

The Mortuary Crew

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

Another band worshiping Chomer Gang. These gatos follow the Chromatic/Death band Mortuary. These are some tough fuckers. Heavily armed and always ready for a fight. Their membership in NightCity is small thankfully, However they always travel in numbers. They claim the Ripper Club in the CZ as home and control a six block area around it. The mortuary crew along with the Sinners And Saints have formed a pack to take down the Blackhearts, and violent episodes are already erupting.

Threat Level:B Threat Code:B3B
Tag: MC in Blue paint
Colors: Mortuaries Truama Team T(Eviserate).
Average Member: Int 4, Ref 8, Tech 5, CL 8, Attr 4, MA 6, Body 7, Luck 6, Emp 5
Skills: Handgun 7, Melee 7, Locate Party 4, Intimidate 6, Brawl 8.
Cyberware: Mostly optics with that visible tech look.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Knights – A Cyberpunk 2020 Gang

Knights

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

When the Knights first hit the streets everyone was happy…yet another Guardian Gang to play with thought the boosters: We are saved thought the Civies, then came reality for both, the Knights though they claim turf and keep it protected, they do so because they want exclusive Party rights to the area. Thats right a Guardian/Party Gang for the New Age. Aside from their tenacity for “drink and skirt”, and their iron grip on gang activity in their home turf, there is little of interest to say of this gang.

Threat Level:B Threat Code:B3B
Tag: Black “K” on a Keg
Colors: Grey bandanas around head.
Average Member: Int 6, Ref 7, Tech 6, Attr 5, Cool 6, Bod 8, MA 5, Emp 6.
Skills: Intimidate 5, Brawl 7, Melee 6, Handgun 7, SMG 4, Locate Party 7, Awareness 6.
Cyberware: Varies, almost all have some cyberware, but usually NO Bio-Wares.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

The Hood – A Cyberpunk 2020 Gang

The Hood

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of The Cyberpunk Revolution (no link, site long gone).

A Guardian Gang devoted to protecting the Combat Zone innocent, the Hood. In the tradition of the Blood, the Crip, and the Folk these boys have branched out to all the major cities and even small town America. They attempt to root out and kill the most violent gangs and individuals in an area and keep them out. They spend most of their time killing known rapists, murders and thieves. Membership in this gang consists mostly of ex-cops, ex-corporate solos, and hardened CZ vets. They are ruled by a seven member council that dictates gang policy. So far no gang in NightCity has paid them much mind, however the newly elected leadership is beginning a more aggressive anti-gang campaign. Violent conflict is imminent so watch your back chombatta.

Threat Level:C Threat Code:C3B
Tag: X over other gangs tag and HooD
Colors: Green and White “Cammos”.
Average Member: Int 7, Ref 7, Tech 5, CL 5, Attr 5, MA 7, Body 7, Luck 4, Emp 6
Skills: Handgun 6, Streetwise 7, Authority 1, Intimidate 4, Brawl 6, Stealth 6.
Cyberware: None.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

Freaks and Fools – A Cyberpunk 2020 Gang

Freaks and Fools

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

By far the weirdest gang in all of NightCity. These posers are truly unique, members are either sculpted to look like old flat-vid horror characters, or exotics. Their only turf is the sewers and tunnels beneath the city, and they are very good at finding their way through these. Most members are armed only with melee weapons or implants (machetes: Jasons, Rippers: Freddies, Kitchen knives: Michaels, etc…). The gangs actual activities are a mystery, however one thing is known they are all cannibals (CHUDs). Their leader is known as Garou and is sculpted to look like a Werewolf.

Threat Level:C Threat Code:B3C
Tag: Human Entrails draped over something.
Colors: Red/Brown Tabard
Average Member: Int 5, Ref 5-9, Tech 4, CL 6, Attr 2, MA 8, Body 7, Luck 6, Emp 2
Skills: Melee 9, Brawl 8, Intimidate 6, Tunnel Nav 6, Act 5, Stealth 6.
Cyberware: Varies usually an Exotic package and/or cyber weapons.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.

FIXers – A Cyberpunk 2020 Gang

FIXers

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

As Dorpher gangs go these gatos are cutting new territory. FIXers are more like a dealer gang than a standard Dorpher gang. They are the people to go to for any drug you need (it is even said that if you want real pot they can get it). If you got the cred chombatta they got the fix. They do not generally pack heavy heat, but can call on the big guns in a moment. Continue reading “FIXers – A Cyberpunk 2020 Gang”

Night Stalkers – A Cyberpunk 2020 Gang

Night Stalkers

Author: Ghostlord <The_Ghost_Lord@hotmail.com> of “The Cyberpunk Revolution” (no link, site long gone).

The Night Stalkers are in a long time war with the PillBoyz over turf. The PillBoyz were almost decimated when the Night Stalkers got ahold of 3 cases of frag grenades(and went megaviolent). The Night Stalkers have often assisted the fixer Bangkok (at the Digimatrix club), for reasons unknown. They will do anything for him, and in return he keeps them well informed, and well armed. Their turf lies just outside BloodRazor stomping grounds, and this war with the PillBoyz threatens to spill over into very unfriendly territory. All members of this gang carry Xenotech Holdout Shot-Pistols. These gangers are wary of edge runners unless they are introduced to them by Bangkok. If you know Bangkok you are safe in Stalker Turf.

Threat Level:B Threat Code:B2C
Tag: Large N
Colors: Spiked Dog Collar
Average Member: Int 5, Ref 7, Tech 5, CL 7, Attr 5, MA 6, Body 7, Luck 3, Emp 6
Skills: Melee 7, Handgun 6, Rifle 4, Brawl 5, Athletics 5, Stealth 6.
Cyberware: Cyber limbs and Cyber facial remounts are most popular.

Please have a look at Ocelot’s Gang Creation Chart on how to create even more gangs.