Archive for the ‘drugs’ tag
William Gibsons take on giving a city description shames my GM skills
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Here in my Akasaka hotel, I can’t sleep. I get dressed and walk to Roppongi, through a not-unpleasantly humid night in the shadows of an exhaust-stained multilevel expressway that feels like the oldest thing in town. Roppongi is an interzone, the land of gaijin bars, always up late. I’m waiting at a pedestrian crossing when I see her. She’s probably Australian, young and quite serviceably beautiful. She wears very expensive, very sheer black undergarments, and little else, save for some black outer layer – equally sheer, skintight, and microshort – and some gold and diamonds to give potential clients the right idea. She steps past me, into four lanes of traffic, conversing on her phone in urgent Japanese. Traffic halts obediently for this triumphantly jaywalking gaijin in her black suede spikes. I watch her make the opposite curb, the brain-cancer deflector on her slender little phone swaying in counterpoint to her hips. When the light changes, I cross, and watch her high-five a bouncer who looks like Oddjob in a Paul Smith suit, his skinny lip beard razored with micrometer precision. There’s a flash of white as their palms meet. Folded paper. Junkie origami.
William Gibson is god. The bits of text are from a piece he wrote for Wired, the cyberpunk geek monthly.
The Big Book of Drugs for Cyberpunk 2020
The Big Book of DrugsTM for Cyberpunk 2020
[This article contains real and fictional drugs to be used with the Cyberpunk 2020 roleplaying game. The author does not advice condone the use of real drugs. Using drugs as a topic in a roleplaying game should used be resposibly. See the licence at the end of this article.]
The More Then Complete List of Drugs for Cyberpunk 2.0.2.0.
Hi. A friend told me to see you. I hear you need stuff, right?
Sure, yes, all right. Don’t be so shy, chombatta. Keep cool. This little thingy makes it impossible to overhear us. Relax! But then you don’t look like you are after Dowers. I guess you need Speed, Man. Am I right? I have it all. ALL. You just need to tell me what you want.
- at a corner near you.
This is the ultimate and complete “BIG BOOK OF DRUGS” based on Ocelot’s Drug Lab 101. I guess it can be used with normal Cyberpunk 2020, too. Check it out!
Your characters won’t use drugs? They read the drugs in the Cyberpunk 2020 Rulebook and said: “No way?” Shock ‘em. Give your Boosters all those nice REF-boosting drugs. As NPCs they don’t really have to worry about side effects. If little 10-year-old Billy high on Lace is faster then the partys solo, your players will reconsider… Especially if little Bill is one hell of a shooter with his boosted REF…
Automatic Drug Generator
The result looks like this:
Kick-Ass
| Drug Effects: Attribute Increase: + 5 REF Untimed Side Effects: |
Drug Features: Longer Duration Timed Side Effects: |
Totals: Strength: +5 Difficulty: 72 Duration: Long (1d10 hours) Legality: by Prescription Only Drug Form: Pill/Tablet Time to Effect: 2d6x10 min Purchase Price: 180 |
Night-Flyer has a cool Javascript Drug Generator to easily create drugs using Ocelots Drug Lab 101.
Great Work, Night-Flyer!
DRUG LAB 101 – Ocelots Drug Generation Rule for Cyberpunk 2020
DRUG LAB 101, VERSION 3.0
for Cyberpunk 2020 by Gary Astleford, published with permission
LET’S JUMP RIGHT INTO IT, SHALL WE?
For lack of a better excuse, this file is a result of wanting a more detailed drug system that covers more possibilities. It’s based off of the information supplied in the CP2020 rulebook, the “Hardwired,” “When Gravity Fails,” and “Protect and Serve” supplements, and the Interface magazines (specifically Issue 3 of Volume 1). If drugs aren’t an important part of your campaign, you may want to stick with the normal rules found in the core rulebook. However, a good deal of Cyberpunk literature (Gibson, Williams, and Effinger’s stuff especially) involves the main characters and their struggles with drugs.
When creating a drug, you must ask some questions :
- ) What does the drug do? What benefits does the drug grant the user? Why would anyone want to take such a drug?
- ) What sorts of negative side effects are there? Do these effects occur after taking the drug, or when it wears off?
- ) How strong is the drug? Is it powerful or mild? How easy is it to overdose on this drug?
- ) How long do the effects last?
- ) Is the drug illegal, or can you buy it at any drug or liquor store?
- ) What form does the drug come in? Do you swallow it, snort it, or shoot it?
Yet Another Drug Creation System for Cyberpunk 2020
Yet Another Drug Creation System
This set of rule allows you to create new and interesting drugs to use in your cyberpunk 2020 game. Compare Ocelots System for another way to create drugs.
Author: Hound, with kind permission from The Blackhammer CyberPunk Project
Drug Manufacturing & Effects
Please remember that these rules were written with Grimm’s Cybertales in mind, which include quite alternate rules for CyberPsychosis using four sub-types of humanity loss. Any references to Egotism, Paranoia, Alienation and Obsession should be replaced with straight Humanity Loss (temp or permanent depending on what kind of effect) for those not playing with these rules.
Dosages, Overdoses & Drug Strength
When taking a drug, a person can increase the drugs effects by taking multiple doses, the second dose will increase the effects of the drug by 50%, further doses will have no further effect.
A drug’s strength indicates how much of a drug is required to cause an overdose; if a character ever takes enough doses of a drug x the drug’s strength to equal or exceed 30, then an overdose has occured. Roll d100 and add the drug’s strength to the roll, then consult the Overdose Table: Read the rest of this entry »











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